Buffers and Web Audio API -
    i'm working on building ambient sound generator college project , running slight issue.   basically have 3 different files user can pause/play in combination, , each pause/play ok. issue if play more 1 sound @ time, 1 of 2 sounds continues play after i've hit stop.   maybe can point me in direction of i'm going wrong and/or resources can learn more api.   <head>      <meta charset="utf-8">     <link rel="stylesheet" href="css/loopy_styles.css" />     <!--<script type="text/javascript" src="js/loop_functions.js"></script>-->     <script>         context = new (window.audiocontext || window.webkitaudiocontext)();          var soundbuffer1 = null;         var soundbuffer2 = null;         var soundbuffer3 = null;         var soundbuffer4 = null;         var soundbuffer5 = null;          window.onload = function() {           create_buffers();         };          function create_buffe...