ios - iPhone 6 simulator doesn't work properly -


my code ball going end of bottom of screen , regenerate @ top of screen...

if(ball.center.y >666){ ball.center=cgpointmake(one.center.x, -30); 

in iphone 6 simulator, farthest ball goes down ball.center.y >585 , regenerates. how come doesn't go way down ball.center.y >666?

i have retina 4.7hd , retina 5.5hd launch images placed. whether use auto layout , size classes or no auto layout , no size classes ball doesn't go lower ball.center.y >585.

please help, don't know how solve problem.


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