javascript - OrhographicCamera fails to render the whole scene -


i trying render scene using three.js , webgl in isomorphic way. came across articles mention orthographiccamera achieve this. added , noticed weird results. part of scene black , seems if not being painted.

see jsbin: http://jsbin.com/vefohapido/3/edit?js,output

when change camera perspective one, whole ground visible.

thank help.

the position of camera close origo (the center point of scene) , line parts on frustum near plane. try this:

camera.position.x = 300; camera.position.y = 400; camera.position.z = 300; 

Comments

Popular posts from this blog

ruby on rails - RuntimeError: Circular dependency detected while autoloading constant - ActiveAdmin.register Role -

c++ - OpenMP unpredictable overhead -

javascript - Wordpress slider, not displayed 100% width -