Buffers and Web Audio API -
i'm working on building ambient sound generator college project , running slight issue. basically have 3 different files user can pause/play in combination, , each pause/play ok. issue if play more 1 sound @ time, 1 of 2 sounds continues play after i've hit stop. maybe can point me in direction of i'm going wrong and/or resources can learn more api. <head> <meta charset="utf-8"> <link rel="stylesheet" href="css/loopy_styles.css" /> <!--<script type="text/javascript" src="js/loop_functions.js"></script>--> <script> context = new (window.audiocontext || window.webkitaudiocontext)(); var soundbuffer1 = null; var soundbuffer2 = null; var soundbuffer3 = null; var soundbuffer4 = null; var soundbuffer5 = null; window.onload = function() { create_buffers(); }; function create_buffe...